
INTERNATIONAL JOURNAL OF RESEARCH AND INNOVATION IN APPLIED SCIENCE (IJRIAS)
ISSN No. 2454-6194 | DOI: 10.51584/IJRIAS |Volume X Issue IX September 2025
www.rsisinternational.org
LeafQuest: A Mobile-Based Augmented Reality for Plant Placement,
Discovery, and Growth
Iya Claire N. Papasin, Marinele T. Mirador, John Ellijah M. Ocampo, Juno Seth P. Pajarillo, and
Ronald B. Fernandez
College of Computing Studies, Universidad De Manila, Philippines
*Corresponding Author
DOI:
https://doi.org/10.51584/IJRIAS.2025.100900020
Received: 26 August 2025; Accepted: 02 September 2025; Published: 11 October 2025
ABSTRACT
The LeafQuest app is built to merge augmented reality (AR) and artificial intelligence (AI) in order to help users
choose and visualize plants that is appropriate for their space available and given environmental conditions.
Through the use of an artificial intelligence as a recommendation system, this will improve decision-making and
user confidence building. LeafQuest is built to encourage plant fans, hobbyists, and incidental plant enthusiasts
with easy-to-access, accurate plant data, and interesting plant facts. The LeafQuest walks users through the whole
process from plant discovery and choice to plant care upkeep through and interactive and engaging user interface.
LeafQuest is being developed per Agile method, which focuses on iterative design, and user feedback to make
the application responsive to user’s need and technology needs. The application delves into how augmented
reality can become a practical means for visualization, how artificial intelligence can provide exact plant
recommendations, and how mobile application can turn traditional plant care into dynamic, learning experience.
The applications are meant to close the gap between knowledge of plant care and users’ accessibility. The study
gathered 80 survey responses from plant hobbyists, enthusiasts, and lovers in Metro Manila. It aimed to evaluate
the quality of LeafQuest in terms of performance, ease of use, reliability, and overall system quality as a mobile-
based augmented reality tool for plant placement, discovery, and development. Findings revealed that all criteria
fell within the “Excellent” range (3.50–4.49), with weighted means between 4.12 and 4.24, indicating strong
acceptance and positive reception from the respondents.
Keywords: Agile methodology, Artificial intelligence (AI), Augmented reality (AR), Gamification
Recommendation system
INTRODUCTION
Society nowadays is influenced by information technology in the context of ways on how people interact with
the environment. It is the foundation for every technological advancement, development, and invention, shaping
the present and the future. Augmented reality (AR) is an emerging technology that places digital things into the
real world. Gamification is the process of applying game aspects to non-game contexts, used to make
applications in a fun way, like interactive augmented reality visualization systems.
With the help of augmented reality (AR) and gamification, LeafQuest is a mobile application that combines
digital and natural strategies to create an immersive, interactive platform for virtual plant placement, discovery,
and growth. It allows mobile devices to incorporate real plants in order to create a shared area composed of
virtual plants and the real-world environment via the platform and the immersion. Through this app, users can
discover the rich world of botany and create their own virtual gardens. This application of plant design not only
fosters the user's creativity but also helps them learn as they can arrange the plants otherwise, find out about the
short history and plant characteristics of different kinds, and see the effect of time on them.
The goal of this system is to build a dynamic and educational platform allowing people to cherish the natural
world by engaging in virtual plant placement and discovering the different species of plants. The app, which
uses augmented reality (AR) technology as a tool, allows users to easily associate virtual plants with their real
surroundings during the exploration, imagination, and education process. This engaging and understandable