The results in Figure 7 indicate that CGI and compositing are the most employed types of VFX classes. Within
CGI, the face projection method is the most utilized technique, and chroma keying, masking, and rotoscoping
are the most frequently used techniques within compositing.
Based on the findings, the researcher can conclude that the face projection method is the primary visual effects
technique used in 'Skinny Steve' scenes in Captain America: The First Avenger. Analysing Figure 7, the
researcher believes that it becomes evident that every scene in the film employed this technique, emphasizing
its critical role. The consistent and frequent usage of this technique is further highlighted in Figure 6, where all
compared films also incorporated it to achieve facial transformations. Contrary to compositing, an essential
final step in filmmaking, the reality is that compositing is crucial for any film. It serves as the concluding phase
before a film is presented on screen, making most compositing techniques necessary, regardless of their extent
of use. Therefore, researcher concludes that compositing is the main type of visual effects, and its techniques
are extensively applied in the 'Skinny Steve’ scenes. To support the researcher's conclusion statement, a book
called “The Filmmakers Guide to VFX” written by Dinur (2017), stated that compositing is the process of
putting all the parts together and determining the final look, and this is where even the smallest detail can have
a significant impact, for better or worse.
CONCLUSION
In conclusion, visual effects are crucial in modern entertainment, encompassing movies, series,
advertisements, and digital platforms. Various types and techniques in visual effects are utilized in animated
films. In this research, Captain America: The First Avenger extensively explores Steve Rogers' physique
transformation using a variety of CGI, motion capture, and compositing techniques. Overall, Captain America:
The First Avenger employed a combination of CGI, motion capture, and compositing techniques, with
techniques like body double, face projection, and de-aging, and various compositing techniques such as matte
painting, chroma-keying, and masking. The researcher hopes this finding fills the knowledge gap by focusing
on the techniques within the types of visual effects, particularly in animated films. While the research covers
various types and techniques in CGI, motion capture, and compositing, I suggest that future researchers explore
different topics and delve deeper into the application and workflow of these techniques in diverse film contexts.
ACKNOWLEDGMENT
The researcher sincerely thanks University Teknologi Mara for the opportunity, support, and invaluable guidance
throughout this writing process. We also express our appreciation to the Office of Research and Innovation, the
Faculty of Film, Theatre, and Animation for approving this publication. Also, to the family for their invaluable,
unwavering support in shaping this research on visual effect types and techniques. I would like to thank all my
animation lecturers and Ts. Aimi Nabila Anizaim for being my supervisor.
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