
www.rsisinternational.org
ILEIID 2025 | International Journal of Research and Innovation in Social Science (IJRISS)
ISSN: 2454-6186 | DOI: 10.47772/IJRISS
Special Issue | Volume IX Issue XXV October 2025
NOVELTY AND RECOMMENDATIONS
While popular tools like Quizlet and Kahoot! (Chen et al., 2023) offer gamification for vocabulary, they often
lack the integrated, topic-specific multimodal input (visuals, audio) and immediate pronunciation feedback
necessary for this level of phonological detail. Also, unlike many standalone language apps, this innovation
provides a consolidated platform that combines all these elements including multimodal instruction,
gamification, and peer collaboration within a single, accessible flipbook format.
This concept is new because it combines multimodal, gamified, and collaborative learning capabilities into a
flipbook platform. People often utilise flipbooks as digital replacements for textbooks, but they are not often
turned into fully interactive instruments for teaching pronunciation (Lim & Abdullah, 2023). This integration
connects the theoretical frameworks of social learning, second language acquisition, and multimedia learning
(Mayer, 2021), giving students actual peer feedback and a chance to practise in a way that is interactive. The
design also complements modern theories of multimedia learning and learning a second language by allowing
students chances to practise in a real-world setting, engage with others, and get feedback. The fact that it
smoothly combines many technologies into one platform that is yet easy to use and accessible makes it stand
out. It is recommended that the flipbook series be expanded in the future to encompass a broader range of
English phonological challenges. Additionally, the integration of AI-driven pronunciation feedback could
enhance personalisation by offering learners immediate corrective feedback on their spoken performance.
Despite the promising results, this innovation has potential limitations that warrant further consideration.
Accessibility and Technological Barriers: The flipbook's reliance on Heyzine and external tools (Padlet,
Mentimeter) assumes a certain level of digital literacy and reliable internet access, which may present a
challenge in diverse learning contexts, especially those with limited technological infrastructure (Basri et al.,
2022). Learner Readiness: While highly engaging, the tool's effectiveness may vary based on students' prior
knowledge and technical comfort, requiring initial teacher guidance to maximise pedagogical value. Future
research will explore the impact of these variables on student outcomes.
ACKNOWLEDGEMENTS
The authors are pleased to acknowledge the assistance of the undergraduate TESL students studying the course
on Phonetics and Phonology. They were eager to participate, their comments on the interactive flipbook were
helpful, and their willingness to experiment with this novel concept was significant to this new concept
creation and refinement. This work is a tribute to their dedication to learning and their efforts to improve
unique ways of teaching English.
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