
www.rsisinternational.org
ILEIID 2025 | International Journal of Research and Innovation in Social Science (IJRISS)
ISSN: 2454-6186 | DOI: 10.47772/IJRISS
Special Issue | Volume IX Issue XXV October 2025
LingoActive 2.0: Transforming Italian Grammar Learning through
Interactive Play and Physical Exercise
Suhardi bin Kram
1
*, Piermauro Catarinella
2
, Cyndra Robert Budull
1
, Adjullea James
1
, Theresa Ahing
1
,
Asmalini binti Che Abu Shafie
1
1
Faculty of Sports Science and Recreation, UiTM Samarahan Sarawak, Malaysia
2
Academy of Language Studies, UiTM Shah Alam Selangor, Malaysia
*
Corresponding Author
DOI:
https://dx.doi.org/10.47772/IJRISS.2025.925ILEIID000046
Received: 23 September 2025; Accepted: 30 September 2025; Published: 05 November 2025
ABSTRACT
In today’s fast-paced digital era, integrating education, physical activity, and entertainment is essential. Lingo
Active 2.0 builds on the success of its award-winning predecessor, LingoActive 1.0 (Gold Medal, i-SPIKE
2023), by retaining its interactive, game-based approach while focusing more on fundamental Italian grammar,
including nouns, plurals, and the verb “to be.” Designed for UiTM students in Basic Italian Level 1 (TIC401),
the tool addresses common challenges in recalling grammar and vocabulary. A semester survey and exam
results showed significant improvements: of 54 students, 85% scored A range (A+, A, A-), confirming its
effectiveness. Players progress by answering grammar-based questions while performing physical exercises,
creating a fun, holistic learning experience that strengthens both mind and body. Building on this success,
future efforts for LingoActive 3.0 will focus on digitalizing the board game into a mobile application, making
learning more accessible, trendy, and convenient while ensuring long-term engagement and language retention.
Keywords: Educational innovation, Game-based learning, Italian grammar, Language acquisition, Physical
exercise
INTRODUCTION
In an increasingly digitalized world, the demand for innovative methods that combine education,
entertainment, and physical health is more critical than ever (Blumberg & Randall, 2021). LingoActive 2.0
addresses the challenges of language learning by blending fundamental Italian grammar lessons with physical
activities in a board game format. Building upon the foundation of LingoActive 1.0, which primarily focused
on vocabulary and numbers, LingoActive 2.0 introduces a more structured grammatical approach, making it
particularly suitable for learners aiming to acquire essential Italian language skills. The inclusion of physical
activities keeps learners engaged while promoting both cognitive and physical well-being.
Problem Statement
Traditional language learning methods often struggle to maintain student engagement, particularly when
focusing on grammar, which many learners perceive as difficult and monotonous (López-Belmonte et al.,
2022). Furthermore, sedentary lifestyles are increasingly linked to various health risks. Students frequently
lose interest when learning a new language, as it involves unfamiliar concepts and structures (Nichols & Patel,
2023). Additionally, when lessons rely solely on lectures and note-taking, not all students actively participate,
resulting in disengagement and diminished learning outcomes. LingoActive 2.0 tackles these challenges by
integrating basic Italian grammar into an enjoyable, physical, and interactive board game. This innovative
approach enhances motivation by making grammar more approachable and engaging while also encouraging
active participation. By offering a dynamic alternative to traditional methods, the board game combats
classroom monotony and fosters student engagement. Simultaneously, it promotes a healthy lifestyle through
physical activity, creating a more holistic learning experience.