Effectiveness of Pictoword in Enhancing Vocabulary Retention among Grade 8 Students
Authors
Department of Education, Misamis University (Philippines)
Department of Education, Misamis University (Philippines)
Department of Education, Misamis University (Philippines)
Article Information
DOI: 10.51584/IJRIAS.2025.101100019
Subject Category: Social science
Volume/Issue: 10/11 | Page No: 210-218
Publication Timeline
Submitted: 2025-11-18
Accepted: 2025-11-27
Published: 2025-12-04
Abstract
This study examined the effectiveness of the Pictoword game in enhancing vocabulary retention among Grade 8 students in a public secondary school in Misamis Occidental during the school year 2024–2025. Using a one-group pretest-posttest design, the research involved students with low vocabulary retention. Before the intervention, most learners did not meet expectations. After using Pictoword, their performance improved remarkably, with many achieving outstanding results. Checklist ratings also showed progress from very poor to very good, and statistical analysis confirmed that the improvement was significant. The findings highlight Pictoword’s effectiveness as an interactive, image-based tool for enhancing vocabulary learning and recommend its integration into English instruction.
Keywords
Pictoword, Vocabulary, Retention, Gamification
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References
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