International Journal of Research and Innovation in Applied Science (IJRIAS)

Submission Deadline-26th September 2025
September Issue of 2025 : Publication Fee: 30$ USD Submit Now
Submission Deadline-03rd October 2025
Special Issue on Economics, Management, Sociology, Communication, Psychology: Publication Fee: 30$ USD Submit Now
Submission Deadline-19th September 2025
Special Issue on Education, Public Health: Publication Fee: 30$ USD Submit Now

Technology and Sustainability in Computer Application, Education and Physical Education

Technology and Sustainability in Computer Application, Education and Physical Education

Miss. Swathi1, Dr. Tangarani2

1Assistant Professor, St Agnes College (Autonomous), Mangalore

2Physical Culture Instructor, St Agnes College (Autonomous), Mangalore

DOI: https://doi.org/10.51584/IJRIAS.2025.100800120

Received: 18 August 2025; Accepted: 24 August 2025; Published: 20 September 2025

ABSTRACT

In the modern world, technology plays an increasingly central role in various fields, offering opportunities to improve efficiency, effectiveness, and sustainability. The intersection of technology and sustainability has become a critical area of focus, especially in the domains of computer application, education, and physical education. This paper explores how technological advancements contribute to sustainable practices in these fields, highlighting innovative applications, challenges, and future prospects. We explore how technology helps reduce resource consumption, enhances learning experiences, and supports health and well-being, thus contributing to sustainable development goals.

INTRODUCTION

As the world grapples with the challenges of climate change, resource depletion, and the need for inclusive development, sustainability has become a global priority. Technology has emerged as a powerful tool to address these challenges, making processes more efficient, reducing waste, and improving access to education and services. In particular, the application of technology in computer science, education, and physical education offers unique solutions that align with sustainability goals. The process of education and physical education for sustainable development implies the transmission of values, attitudes, knowledge, and skills that make learners capable of facing everyday challenges, but not only from an individual, personal well-being perspective, but from a broader, global perspective that considers human, cultural, social, economic and environmental well-being. Thus, from a local perspective, like a centrifugal force, one extends to a global perspective.

Therefore, education for sustainable development takes on a fundamental role as a potential tool to empower civil society to make conscious decisions and act responsibly for the protection of the environment, the sustainability of the economy, and the promotion of personal and social well-being. Considering education for sustainable development in educational programmes, particularly through physical education, means laying the foundation for a sustainable future by educating young people who represent the people and citizens of the future.

This paper examines how technology contributes to sustainability within these three fields, exploring current innovations, best practices, and the potential for further development. By understanding these intersections, we can promote more sustainable approaches in these critical sectors.

LITERATURE REVIEW

Reeta Agnihotri (2021) it is to be said that computers have become a fundamental part of the entire physical education and sports environment, other than the area of broadcasting and televising sports events. The application of computers in areas such as research, motor practice, exercise physiology, fitness prescription, body composition, biomechanics, sports psychology can help make coaching more interesting and level, along with teaching physical education teachers and sports coaches also increases sports performance among their athletes. Computer application in sports produces perfection in results and also saves time. There is no chance of faulty results of sports events as it bears fair and accurate judgment. So, for those who are connected to the field, there is a need to learn and become familiar with computers and their applications.

Francesco Tafuri (2023), the setting in which teaching practice develops must be included in the research since the school, as a formal learning community, has unique traditions and reacts to specific socio educational dynamics. Therefore, the need to successfully incorporate new technology into conventional paradigms of teaching and learning necessitates a shift in the beliefs, attitudes, and practices of educators. As well as a new structure and culture for the institution. It is envisaged that more people will be aware of the best hardware and software for teaching, and that students with SEN, SLD, and impairments will have a common understanding of how to use computer aids in the classroom. In light of the current terrain in which the school functions, one should strive to use IT tools.

RESEARCH DESIGN

Present study is descriptive in nature and is done through with only secondary data, secondary data is collected through published sources like books, journals and e sources. The article is prepare for the objective of analysing and identifying the need and importance of technology in the field of the education, computer application and physical education.

RESULTS AND DISCUSSION

Technology and Sustainability in Computer Applications

Computer applications, ranging from software development to cloud computing, play a pivotal role in driving sustainability across various industries. Technological advancements such as artificial intelligence (AI), machine learning, and blockchain contribute to more sustainable business models and eco-friendly practices.

  1. Energy Efficiency

The optimization of energy consumption through smart systems and applications is an example of how technology is fostering sustainability. Energy management software, for instance, allows businesses and households to monitor and reduce energy usage in real time. Similarly, cloud computing, which centralizes data storage and processing, reduces the need for physical infrastructure, thereby lowering carbon emissions associated with maintaining servers and hardware.

  1. Waste Reduction

Another key contribution of technology in computer applications is the reduction of waste. Digital platforms replace traditional paper-based processes, contributing to a reduction in paper consumption. Additionally, through the use of data analytics, businesses can optimize their production processes, identify waste, and minimize environmental impacts.

  1. Smart Cities

Technologies like the Internet of Things (IoT) enable the creation of smart cities, where interconnected systems optimize energy use, traffic flow, and waste management. These innovations help cities reduce their carbon footprint, promote efficient resource allocation, and enhance urban sustainability.

Technology and Sustainability in Education

The application of technology in education can drive sustainability by promoting more accessible, flexible, and resource-efficient learning environments.

  1. E-Learning and Remote Education

Technology has revolutionized education through e-learning platforms that allow students to learn from anywhere in the world. This shift reduces the need for physical classrooms and minimizes the environmental costs associated with commuting. By adopting digital tools, educational institutions can reach a broader audience while promoting sustainability.

  1. Reduced Resource Consumption

Digital textbooks, online resources, and virtual classrooms reduce the reliance on printed materials, cutting down on paper usage. Furthermore, technologies like video conferencing allow for remote collaboration, reducing the carbon footprint associated with travelling for conferences and meetings.

  1. Sustainable Learning Practices

Technology enables adaptive learning platforms that cater to individual learning needs, thus enhancing the effectiveness of education. By using personalized learning, educators can optimize resources, helping students learn more efficiently and sustainably.

  1. Data-Driven Insights

With the help of big data analytics, education institutions can improve resource management and curriculum design. Data can help educators track student progress and identify trends that optimize learning outcomes while ensuring efficient use of resources.

Technology and Sustainability in Physical Education

Physical education (PE) has traditionally been a resource-intensive field, requiring space, equipment, and personnel. However, technology can support sustainability in this domain by enhancing physical activity, improving health outcomes, and optimizing the use of resources.

  1. Virtual and Augmented Reality (VR/AR)

Incorporating VR/AR into PE allows students to experience immersive physical activities without the need for expansive sports facilities or equipment. This not only reduces the costs associated with maintaining physical spaces but also enables students to engage in activities that might otherwise be inaccessible due to geographical or financial constraints.

  1. Fitness Tracking and Wearables

Wearable devices like fitness trackers provide individuals with real-time data about their health, promoting long-term wellness. These tools also collect valuable data that can be analyzed to enhance physical education programs, tailor fitness routines, and track the environmental impact of fitness-related activities.

  1. Online Fitness Programs

Online fitness platforms provide access to exercise routines, nutrition plans, and wellness coaching, reducing the need for in-person training sessions and gyms. These platforms can be used to engage people in physical activity without the need for large spaces, thereby minimizing energy consumption associated with gym facilities.

  1. Eco-Friendly Equipment and Facilities

PE programs are increasingly adopting eco-friendly equipment, such as sustainable materials for sports gear and eco-conscious construction for sports facilities. Additionally, energy-efficient lighting, water-saving systems, and solar panels are being integrated into PE infrastructure, helping reduce the environmental impact of physical education activities.

CHALLENGES AND CONSIDERATIONS

While technology has great potential to promote sustainability, there are challenges and considerations to address:

  1. Digital Divide: Access to technology is not universal, and disparities in access to digital resources can exacerbate inequalities, particularly in education and physical education.
  2. E-Waste: The increasing reliance on electronic devices leads to higher levels of e-waste, which needs to be managed responsibly to avoid negative environmental impacts.
  3. Privacy and Security: The use of digital platforms in education and physical education raises concerns about data privacy and security, especially when dealing with minors or sensitive health data.
  4. Energy Consumption: While technologies like cloud computing and data centers offer efficiencies, they also consume significant amounts of energy. Sustainable energy solutions are necessary to balance technological advancement with environmental responsibility.
  5. Some ways to incorporate technology into Education and Physical Education include: 

To incorporate technology into education and physical education, here can utilize tools like: Interactive whiteboards, Online learning platforms, Educational apps, Video analysis, Fitness trackers, Heart rate monitors, Augmented reality (AR), Virtual reality (VR), Digital exercise videos, and Active gaming systems, allowing for personalized learning, progress tracking, and enhanced student engagement across various fitness levels.

  • Interactive white  board: Interactive white boards to present information visually, annotate documents, and engage students in real-time. It can support many free resources and ready-made lesson plans available online. Graphics sounds and special effects are ready to go.
  • Online learning platform Online learning platforms can be used in the classroom to create courses, track student progress, and make learning more accessible. Some popular online learning platforms include:
  • Udemy: A large platform with thousands of courses that instructors can design with video lectures, documents, and more
  • Coursera: A platform with courses in many fields, including business, computer science, and health
  • edX: A nonprofit platform with free courses from top institutions, plus the option to earn degrees and certificates
  • Google Classroom: A tool that helps teachers create lesson plans, track student performance, and use creative tools
  • LinkedIn Learning: A platform with courses in business and technology, delivered in video form in multiple languages
  • Blackboard: A platform with teaching tools and solutions that allow teachers to create courses, organize tasks, and monitor student progress
  • Skill share: A platform with short classes on topics like animation, photography, design, writing, and business
  • Khan Academy: A free platform that provides students with a world-class education

When choosing an online learning platform, it can consider things like:

  • Learning style: Whether the platform matches the preferred learning style, such as visual or hands-on.
  • Cost: Whether the platform offers free trials or audits, or if it can apply for financial aid
  • Community: Whether the platform has forums or discussion groups related to the course
  • Educational Apps: Utilizing apps for specific subjects to reinforce concepts with interactive activities and quizzes.
  • Augmented Reality (AR):Overlaying digital information onto the real world to enhance learning experiences.
  • Virtual Reality (VR):Creating immersive virtual environments for simulations and exploration.
  • Using software and tools to create presentations and projects
  • Using computers to make calculations and scheduling
  • Using processors, data loggers, and digital imaging to help with planning, management, and teaching

Key points about incorporating technology in Physical Education:

Teaching physical education can be challenging for any number of reasons, from a lack of equipment to keeping students engaged. To meet these challenges, some educators are turning to technology in physical education to create more dynamic classes that work for students with a wide range of fitness levels. Here are some examples of technology and how can use them in during classes.

  • Fitness Tracking: Using wearable devices like pedometers and heart rate monitors to monitor progress and intensity during physical activity.
  • Video Analysis: Recording and reviewing student movements to identify areas for improvement in technique.
  • Interactive Games: Using active video games or gaming consoles to make exercise more engaging and fun.
  • Digital Exercise Instruction: Accessing instructional videos demonstrating proper form for exercises.
  • Personalized Learning: Apps that can tailor workouts based on individual fitness levels and goals.
  • Pedometers: Pedometers are probably one of the first examples that come to mind when discussing technology and physical activity. Measuring steps is one of the easiest ways to measure physical activity, and pedometers can be used by a wide range of age groups. Another benefit of using pedometers is they can be used in a variety of tasks, such as doing household chores or scavenger hunts. One issue to remember with pedometers and heart rate monitors is that target rates are different for children with different abilities and activity levels, so be sure to plan accordingly.
  • Heart Rate Monitors: Heart rate monitors are used to measure a student’s pulse while engaged in activities. Using these devices allows educators and students to aim for an individualized target heart rate that is challenging to maintain but not too difficult to achieve. By customizing student goals, students feel more involved and more empowered to continue with fitness. Once more, there are different target rates depending on age and ability, so remember to take those into consideration.
  • Health Tracking Technology: Taking the data used by heart monitors and pedometers is vital to creating a long-term plan for advancing health. Some pedometers and heart monitors have connectivity built in, which makes the process easier. Using tracking programs or monitoring systems provides educators with tools useful in creating custom goals for the students. These kinds of programs allow for instant feedback so students have the opportunity to adjust their goals and how they wish to achieve them.
  • Mobile App Technology: With the explosion in mobile technology, physical educators have a wealth of tools. For example, Map My Fitness and MyFitnessPal allow for movement tracking as well as nutritional help. Some apps also assist with improving athletic activities such as basketball. Then, the students can compare what they’re doing with what the app instructs. Another idea is to use Google Earth to show students distances and challenge them to walk those distances—for example, the height of Mount Everest or the distance between their home and another location.
  • Physical Education Videos: Sites such as YouTube and Video offer a wide range of tools for educators. If an educator wants to teach something such as dance or yoga, there are a variety of how-to videos that can apply to any age group. Additionally, some educators create video projects where student groups create an instructional video to teach something to the rest of the class.
  • Gaming Technology: There is a steady market of “exergames,” such as Wii Sports and Dance Revolution. To implement this technology in physical education or any classroom, have a few students use the controllers (taking turns is crucial!) and have the rest of the class follow along with them. For these games and any video resources, projecting the video on a wall or screen allows everybody to see what is happening.
  • Using computer vision systems to track the trajectory of balls in sports.

FUTURE PROSPECTS

Looking ahead, the integration of emerging technologies such as AI, machine learning, and blockchain into computer applications, education, and physical education holds promise for further advancing sustainability. AI can optimize resource use, while blockchain can ensure transparency in sustainability efforts. Additionally, new innovations in renewable energy technologies, such as solar-powered devices and energy-efficient hardware, are expected to reduce the environmental footprint of technology.

Furthermore, sustainability education itself is likely to become more tech-driven, with simulations, gamification, and virtual labs allowing students to explore sustainable practices in a virtual environment. These developments will provide new opportunities to engage people in sustainable behaviors and promote greater awareness of global environmental challenges.

CONCLUSION

Technology offers transformative solutions to promote sustainability in computer applications, education, and physical education. By leveraging technological advancements, it is possible to create more sustainable practices, reduce resource consumption, and provide more inclusive and accessible services. However, challenges such as the digital divide, e-waste, and privacy concerns must be addressed to ensure that the benefits of technology contribute to a sustainable future. Continued innovation and thoughtful integration of technology will play a crucial role in shaping a more sustainable and equitable world.

REFERENCES

  1. Martínez-Peláez, R & Ochoa-Brust, A., et al., (2023). Role of Digital Transformation for Achieving Sustainability: Mediated Role of Stakeholders, Key Capabilities, and Technology. Sustainability, Volume: 15(14). PP: 112-121.
  2. Liu & Lomovtseva, et al., (2018). Online Learning Platforms: Reconstructing Modern Higher Education. International Journal of Emerging Technologies in learning (IJET). Volume:15(13). PP: 4.
  3. Dr. Reeta Agnihotri (2021), Physical Education and Computer Application, International Journal of Creative Research Thoughts, Vol 9, Issue 9, ISSN: 2320-288
  4. Yawerom nom (2024).The Role of Technology in Sustainable Development and Environmental Conservation. Datafloq Data and Technology Insights.
  5. Francesco Tafuri (2023), Technology to support sustainable education in physical education, Asia Pacific Academy of Science, Sustainable Social Development, Volume 1 Issue 1
  6. Winn W (2002). Current Trends in Educational Technology Research: The Study of Learning Environments. Educational Psychology Review. Volume: 14(3). PP: 331-350.
  7. Wood SL, Lynn S (2000). Teaching Elementary Physical Education. Web Gym. Volume: 11(5). PP: 28-30.
  8. Jurgen Perl (2006). Computer science in sport: an overview of history, present fields and future applications (part II). IJCSS Special Edition. Volume: 2. PP: 36-46.
  9. Arnold Baca (2006). Computer science in sport: an overview of history, present fields and future applications (part I). IJCSS Special Edition. Volume: 2.PP: 25-35.
  10. Daniel Link, Martin Lames. Sport Informatics – Historical Roots, Interdisciplinary and Future Developments. IJCSS. Volume: 8 (2). PP: 68-87.
  11. McLean, Daniel D (1996). Use of Computer-based Technology in Health, Physical Education, Recreation, and Dance. ERIC Digest.
  12. Brent S. Rushall (1972). Computers in Physical Education Research.
  13. School Speciality. Schoolyard, https://blog.schoolspecialty.com/6-ways-integrate-technology-physical-education/
  14. https://www.thinkific.com/blog/online-learning-platforms/

Article Statistics

Track views and downloads to measure the impact and reach of your article.

0

PDF Downloads

[views]

Metrics

PlumX

Altmetrics

Paper Submission Deadline

Track Your Paper

Enter the following details to get the information about your paper

GET OUR MONTHLY NEWSLETTER