Enhancing Performance in Chemistry Through Game-Based Strategies: An Experimental Study

Authors

Joy S. Gayud

Faculty of the Graduate School Assumption College of Nabunturan Nabunturan, Davao de Oro the DegreeMaster of Arts in Education Major in Educational Administration (Philippines)

Article Information

DOI: 10.47772/IJRISS.2026.100500561

Subject Category: Chemistry

Volume/Issue: 10/5 | Page No: 8344-8384

Publication Timeline

Submitted: 2026-05-28

Accepted: 2026-06-02

Published: 2026-06-08

Abstract

Integrating game-based strategies into chemistry curriculum is a superior educational intervention that greatly improves student performance and recall of abstract chemical principles. A study conducted by Liu et al. (2014), when game-based learning (GBL) is created with a strong pedagogical foundation, it can greatly increase student engagement and scientific comprehension by putting students in the position of active "problem-solvers."
Enhancing performance in chemistry fosters the development of critical thinking, problem-solving skills, and a comprehensive understanding of natural phenomena, which are essential for both academic and professional advancement according to Varenina, et al., (2021). One significant issue is the use of memorization rather than conceptual comprehension, which limits meaningful learning, particularly when it comes to chemistry systems and rearrangement reactions as emphasized by Grove et al., (2012). Confusion and frustration result from the inability to grasp molecular structures, comprehend chemical formulas as images of the physical world, and understand complicated concepts like interaction, polarity, and reactions involving acids and bases (Anim-Eduful et al, 2022).
A study of Kalir et al. (2017), "playful partnerships" are more important for the success of game-based learning (GBL) than the technology itself in areas with little resources, particularly in the Belizean primary education system. The authors argue against a "one-size-fits-all" approach by describing a cooperative effort between the University of Michigan and local stakeholders in Belize. Instead, they support the co-design of courses that are pedagogically and culturally relevant. The study emphasizes the value of capacity building, which enables local educators to overcome technical obstacles like inadequate hardware, and social scaffolding, where learning is motivated by human connections. In the end, the research indicates that Game-Based Learning must emphasize place-based learning that honors each student's distinct geographic and cultural identity if it is to be successful in a global setting.
Several studies from different nations have examined the issue of chemistry students' performance, pointing out a variety of aspects that influence success. In fact, a study conducted by Audu, et al., (2025) in Nigeria examined how students viewed their poor performance on chemistry exams and realized that low performance is largely caused by instructional problems, including inadequate training, insufficient teaching strategies, a lack of teaching resources, and a lack of experience. Another recent study of Kekeba, et al, (2025) discovered an excellent relationship between undergraduate students' performance in chemistry and their attitudes about the subject, their usage of science labs, and their teaching strategies.
Moreover, at Ilocos Sur National High School in Ilocos Sur, Philippines, a study was conducted by Sagcal, (2025). Its main goal was to help grade 11 students become more proficient in general chemistry by creating hands-on laboratory exercises. The study tackled problems including scarce lab supplies and students' challenges putting theoretical ideas into practice, suggesting creative, locally relevant hands-on activities to improve learning results.
Locally, engaging Grade 11 STEM students in chemistry exercises is an ongoing challenge for teachers in the Monkayo East District, especially at Union National High School. Chemistry is often considered by students to be confusing and challenging, which lowers exam scores and reduces student participation. Although traditional methods of instruction have been the standard, educators are interested in trying out game-based teaching strategies to improve student engagement and problem-solving abilities. Therefore, the purpose of this study is to investigate how well gamification might improve performance in Chemistry of Grade 11 students in this local setting, providing to the body of knowledge in education and useful classroom innovations.
Understanding specific learning gaps in basic chemistry concepts among students, especially with regard to keeping capabilities after finishing previous grade levels, is an important academic issue. Few studies have carried out thorough diagnostic tests to determine which chemistry topics students struggle with the most and how much these problems persist over time, despite the fact that prior research has identified factors like teaching strategies, resource availability, and student attitudes as key factors. To generate targeted approaches that can enhance mastery of important concepts and promote deeper, long-term comprehension, this gap must be filled. Closing this gap will benefit society by improving the standard of scientific education generally and giving students the tools they need to succeed in STEM fields. By helping underprepared students, lowering achievement gaps, and eventually developing a scientifically literate society that can innovate and make well-informed decisions in the fields of technology and health, improving chemistry learning outcomes advances equity in education.

Keywords

Game-based learning, Chemistry education, Academic performance, Experimental study, Educational strategies

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