Language Learning in the Digital Era: AI and Gamification

Authors

Noor Aileen Ibrahim

Akademi Pengajian Bahasa Universiti Teknologi MARA (UiTM) Cawangan Perak, Seri Iskandar, 32610, Bandar Baru Seri Iskandar, Perak (Malaysia)

Ahmad Muhyiddin B Yusof

Akademi Pengajian Bahasa, Pusat Asasi UiTM, Kampus Dengkil, 43800, Dengkil, Selangor (Malaysia)

Raihana Abu Hasan

Akademi Pengajian Bahasa Universiti Teknologi MARA (UiTM) Cawangan Perak, Seri Iskandar, 32610, Bandar Baru Seri Iskandar, Perak (Malaysia)

Haslinda Md. Nazri

Kolej Pengajian Seni Kreatif, Universiti Teknologi MARA Cawangan Perak, Seri Iskandar, 32610, Bandar Baru Seri Iskandar, Perak (Malaysia)

Norasyikin Abdul Malik

Akademi Pengajian Bahasa Universiti Teknologi MARA (UiTM) Cawangan Perak, Seri Iskandar, 32610, Bandar Baru Seri Iskandar, Perak (Malaysia)

Nurul Munirah Azamri

Akademi Pengajian Bahasa Universiti Teknologi MARA (UiTM) Cawangan Perak, Seri Iskandar, 32610, Bandar Baru Seri Iskandar, Perak (Malaysia)

Halimatun Saadiah Abd Mutalib

Akademi Pengajian Bahasa Universiti Teknologi MARA (UiTM) Cawangan Perak, Seri Iskandar, 32610, Bandar Baru Seri Iskandar, Perak (Malaysia)

Sheema Liza Idris

Akademi Pengajian Bahasa Universiti Teknologi MARA (UiTM) Cawangan Perak, Seri Iskandar, 32610, Bandar Baru Seri Iskandar, Perak (Malaysia)

Article Information

DOI: 10.47772/IJRISS.2026.100300098

Subject Category: Language

Volume/Issue: 10/3 | Page No: 1438-1444

Publication Timeline

Submitted: 2026-03-04

Accepted: 2026-03-11

Published: 2026-03-27

Abstract

Language learning is daunting for many learners particularly when they do not have the appropriate exposure to the target language and culture. For some learners, they mistakenly believe that they can get by in life by just mastering a few common phrases. However, this is unwise. In the workplace, it is necessary to be highly proficient in a language especially English and Mandarin as the latter is found to emerge as an important language as China is fast emerging as one of the world's major superpowers. This study focuses on language learning and the way gamification and artificial intelligence (AI) enhance motivation and engagement of the language learners. This study focuses on library research which involves a systematic examination of the relevant literature related to language learning, gamification and AI. This study will discuss the advantages, drawbacks and the future of AI and gamification in language learning. The findings revealed that AI and gamification have a positive influence on language learning particularly on student engagement and motivation. Nevertheless, there are certain challenges of AI and gamification to the language learners.

Keywords

AI, gamification, learning, language learners, motivation

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